Gta Vice City Gxt Editor

Editor

  1. Grand Theft Auto: Vice City is an action-adventure video game developed by Rockstar North and published by Rockstar Games. It was released on 29 October 2002 for the PlayStation 2, on 12 May 2003 for Microsoft Windows, and on 31 October 2003 for the Xbox.
  2. . Collision File Editor II. SA Crazy Trainer +151 v2.0. GTA SA Garage Editor 1.0 Full. GXT Editor 1.3. IMG Tool 2. SA CamHack 1.1. TXD Workshop 4.0d (click to enlarge) SAMI - San Andreas mod instaler.
  3. Disclaimer: Although we make every effort to ensure the validity of submissions to the GTAGarage database, GTANet cannot accept responsibility for the contents of user submitted files. Website: Works with: Release/Version: 1.3.
  4. As the name suggests, is an editor for resource files GTA, those that contain text, the name and message of the game. Focused mainly on the use for the translated files into their native language. The supported versions.gxt files from GTA2, GTA 3, GTA: Vice City and GTA: San Andreas. The website of the author: Author: Zverik.

Audio Editors (modding the audio archive) GTA 3/VC Audio Editor (.) This program is designed for GTA3, but can also be used for Vice City. MP3, and back) (.) CyQ's GXT Editor (edits in-game.

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A GXT Editor is used to edit *.gxt files, in which all texts of GTA2 are stored. This includes all mission texts, car names, area names, ingame texts, but also the text used in the menu and even the GTA2 Manager.

To alter these texts, you'll need a text editor. There are several editors to do this, but they're all more or less the same. It doesn't seem to be possible to add lines to a *.gxt file, so original texts have to be replaced which means there is a limited number of lines that can be used in GTA2. This shouldn't be much of a problem since the files contain a very high number of lines and there even are unused lines.

  • 2Altering text
    • 2.1Mission texts

Opening a text file

After you've started the editor, choose 'open' and navigate to the gta2data folder. This folder contains 10 *.gxt files, but you can only open two of them: the ones of the language you've installed.

Gta vice city gxt editor 1.3
eEnglish
fFrench
gGerman
iItalian
sSpanish
Gta

If you installed GTA2 in English, you'll only be able to open the files 'e.gxt' and 'e_bob.gxt'. The single letter file contains all ingame texts and the '_bob' file contains the GTA2 Manager texts.

Open one of the files. A long list of texts will appear. In front of each text line, you'll notice an unique ID. This ID is used to refer to the text in the script.

Altering text

Changing these texts is very easy, although the method may differ slightly between editors. Normally, you can just remove old text and type your own.

Mission texts

The IDs 1001 through 7235 are reserved for mission texts (both messages and briefs).

Messages

Messages are the big texts that appear in the middle of the screen, like mission titles or the text 'Frenzy passed!'. They are created in the script with the following command:

1.0

It's only possible to use texts with numeric IDs.

Briefs

Briefs are the instructions that appear at the bottom of the screen. They are created in the script with the following commands:

Again, it's only possible to use texts with numeric IDs.

Gta

Gta Vice City Gxt Editor

You can clear all waiting briefs with

This terminates all briefs waiting to be displayed, for example, when a DISPLAY_BRIEF_NOW got priority. You don't have to add anything between the brackets.

You may want to use some extra features. Text between two # symbols (#text#) will be blue instead of yellow and is used to emphasize important words. With x!, you can add a face which appears next to the text:

n!Generic face
z!Trey Welsh, Red Valdez or Uno Carb (Zaibatsu Corporation)
y!Johnny Zoo (Yakuza)
l!Elmo (Loonies)
r!Billy Bob Bean (Rednecks)
s!Doctor LaBrat (SRS Scientists)
m!Jerkov (Russian Mafia)
k!Sunbeam (Hare Krishna)

Area names

The names of areas are linked to special codes. To give an area a name, you must create a navigation zone in the map editor and name it one of the following codes:

Gta Vice City Gxt Editor 1.3

m31 through m44Downtown District17 zones
w01 through w03Downtown District
m16 through m30Residential District24 zones
s01 through s09Residential District
m01 through m015Industrial District39 zones
B01 through B025Industrial District

Now find the code in the text file and alter the name to the name you want to give to the area.

Gta Vice City Gxt Editor 1.0


Grand Theft Auto 2
FeaturesMissions · Vehicles · Characters · Weapons · Power-ups · Gangs · Radio stations · Bonuses · Saving · Multiplayer (Game Hunter)
CollectablesGTA2 Badges · Kill Frenzies · Wang Cars
ModdingTutorial · GTA2 Editor (TradeMark) · Script Compiler · GXT Editor · Installing levels
MediaArtwork · GTA2: The Movie · Ray Larabie vehicles
OtherCheats · Easter eggs · System requirements · Controls · GTA2 Manager · Maps · Locations
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